

Solution: Use Morghs, search for cattle, it will give you the Troop-ID: "trp_cattle". Why bother with my other CharStats-Script, you ask? Ever talked to a cow? You won't see the char-screen of a cow, thus the first script can't do anything here. You can change these numbers, to change it to different troops/items "Chipped Spiked Mace" -> "Spiked Mace" is item number 370, "Chipped" start counting in Morghs Modifiers Window: "Plain" is 0, "Cracked" is 1.

The skill limit in the files still apply. If a skill is labeled "empty" it just means there was no skill present when I created the table - other mods might use these. "FF" would mean the respective two skills are set to 15 each.

Activate the table and at the world map hit "c" to see your character screen. Proficiencies, Level, Exp, Money, Inventory) and troops (numbers, type - i.e. My table lets you edit most of the character stats (Attributes, Skills. (sorry, didn't notice there was already a thread, therefore deleted the table for 1.170 here - at least godmode and infinite ammunition worked for me in 1.173) Maybe he will update his post at this site: The "old-exe" is just the exe at game version 1.153 and this was Recifenses table for it. The one with version number 1.153 is for mods with the "old-exe" (like Floris evolved). Here are some tables for Warband (Steam only?).
