
This may come as a surprise to anyone who has seen the game in action for only a few moments. Independently-developed Hotline Miami, in contrast, uses unique design elements to create a compelling critique that is also a compelling game. This year has already seen one, as Spec Ops: The Line employed conventional AAA design to criticize the bloodlust of its players. Few games actually take a hard look at the ideal they're peddling. Gaming culture has no greater joke than the phrase "rated M for mature." Games are fundamentally immature, dominated by juvenile power fantasies disguised with gore and tits. WTF Almost every moment of this game is a WTF. HIGH Figuring out, after multiple deaths, how to take down a whole level in seconds.
